As promised some time ago, the beta test for Mumble for iOS-based devices has now gone live.
The portal for the beta testing efforts can be found at http://mumble-ios.appspot.com/. If you are interested in testing the application, please read on for more information on joining the beta test.
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Posted in iOS
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Tagged beta, ios, iphone
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As you already know if you read the article on our Tracker Squash Meeting or listened to the buzz in #mumble the upcoming 1.2.3 release will have a recording feature. The work on this has progressed nicely and since we are now shipping the first snapshots with this new feature in them we think it is time to give you a proper introduction.
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Over the past few months, most of the Mumble team has been busy with other projects. This has lead to an unfortunate build-up of unsolved bug and feature requests. This Sunday, we had our first developer meeting to address this.
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When we first started with Mumble, we did it because none of the commercial alternatives had quality we were happy with, and there were no open source projects that would have been a good starting base. So, we made our own. This means Mumble was made to satisfy a need; the need we have for high quality voicecom when we play. As such, our two focus areas are voice quality and voice latency. Oh, and “cool technical stuff”. But I digress. Quality is subjective, and is hard to quantify, but latency is much easier to test.
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Posted in Tech talk
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Tagged history, latency
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First things first: Welcome to our shiny new blog
This is the official blog of theĀ Mumble project. With this blog we will try to keep our user base informed about notable events in and around Mumble as well as other trivia we consider worth sharing.
We hope you will like this blog. You can give us feedback via comments as well as in ourĀ forums.
Have fun.
PS: For those of you who visited our “old” blog (the one at http://sourceforge.net/apps/wordpress/mumble/ ) please update your bookmarks to point to this one (http://blog.mumble.info) and spread the word.